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Автор Тема: How World of Warcraft Classic is Keeping Wrath  (Прочитано 1631 раз)
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« : 09 Май 2022, 05:34:51 »

How World of Warcraft Classic is Keeping Wrath



World of Warcraft fans have had a lot of things to get excited about recently. In addition to the announcement of Dragonflight, Blizzard confirmed that Wrath of the Lich King would be coming to the Classic servers before the end of the year. Players will soon venture into Northrend and relive the acclaimed expansion as they square off against the Undead Scourge and the Lich King himself.To get more news about Buy Dragonflight WoW Gold, you can visit lootwow.com official website.

Game Rant participated in a group interview with World of Warcraft Classic lead software engineer Brian Birmingham and principal system designer Kris Zierhut about the experience of reanimating Wrath of the Lich King for Classic. Birmingham and Zierhut — both of whom worked on the original Wrath of the Lich King — shed light on how Blizzard preserves the atmosphere of classic MMOs for a modern audience. They also offered insight on the nostalgic social experiment of running World of Warcraft Classic using what it has learned from retail WoW.
The MMORPG genre has changed a lot since it first began, and World of Warcraft had a huge hand in its direction. The goal of World of Warcraft Classic is to capture the retro feeling of early MMORPGs in modern times. Wrath of the Lich King Classic aims to continue that while learning from the mistakes of the past.

One way Wrath of the Lich King is doing this is by excluding some features: The removal of the Dungeon Finder is one example. This feature will not make a return to Wrath of the Lich King Classic, despite being available in its original run. “We are planning to make improvements to the Group Finding too,” Birmingham explained, “but we don’t want those improvements to mean you will automatically be put into a group of people without talking to them, and we don’t want it to teleport you automatically to the dungeon.”
Other features added in Wrath of the Lich King’s development, like quest waypoint integration in maps, will be cut to preserve the Classic experience. Faction transfers will also be unavailable, largely because of Wintergrasp, the world PvP event from Wrath of the Lich King. “[Wintergrasp] drove a great exodus of people changing servers and factions because they needed to go to the Vault of Archavon,” Zierhut explained. “Wintergrasp is supposed to be the king of all outdoor world PvP events ever… but what it actually ended up doing was killing World PvP.” By restricting faction transfers and restructuring Wintergrasp, Classic hopes to avoid the pitfalls from its original launch.

Of course, sometimes creating the best experience for players in World of Warcraft Classic involves adding things to the game that weren’t there before. The removal of outdated, problematic references World of Warcraft has been subtly doing throughout its game is an example of this, which will continue in retail and Classic. “We are very committed to being as inclusive as we can,” Zierhut confirmed, “so the things we find that are a problem? We'll fix it.” Likewise, adding the ability to change gender and appearance at the barbershop is another simple customization that allows more free expression among the playerbase.
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